World of Warcraft Exploits Explained
Ten World of Warcraft Gold Leveling Secrets
World of Warcraft is perhaps one of the biggest games on the market, with over eight-million subscribers, it certainly is already the number one MMORPG (Massive Multiplayer Online Roleplaying Game), the only problem, it seems, is the amount of time it takes to get to the end of the game via leveling. So without further ado, here’s ten leveling secrets that should help you level faster than ever.
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Warrior
The first official expansion pack of the game, The Burning Crusade, was released on January 16, 2007. During the 2007 Blizzcon event, Blizzard announced a second expansion pack called Wrath of the Lich King on August 3, 2007. The release date of Wrath of the Lich King has not yet been announced.
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| Warrior’s Strengths | Warrior’s Weaknesses |
| Able to use all armor and almost all weapons Can take the most damage Great close range melee skills Lots of equipment options Slaughter monsters |
No healing abilities Very gear dependent |
| Attributes | Dwarf | Gnome | Human | Night Elf | Orc | Tauren | Troll | Undead |
| Strength | 25 | 18 | 23 | 20 | 26 | 28 | 24 | 22 |
| Agility | 16 | 23 | 20 | 25 | 17 | 15 | 22 | 18 |
| Stamina | 25 | 21 | 22 | 21 | 24 | 24 | 23 | 23 |
| Intelligence | 19 | 24 | 20 | 20 | 17 | 15 | 16 | 18 |
| Spirit | 19 | 20 | 21 | 20 | 23 | 22 | 21 | 25 |
| Health | 90 | 50 | 60 | 50 | 80 | 80 | 70 | 70 |
| Armor | 43 | 53 | 47 | 57 | 36 | 32 | 51 | 43 |
| Melee Attack | 1 | 1 | 6 | 1 | 6 | 1 | 1 | 1 |
| Power | 33 | 19 | 29 | 23 | 35 | 39 | 31 | 27 |
| Damage | 9-12 | 3-6 | 4-7 | 4-7 | 10-13 | 11-14 | 5-8 | 4-7 |
Ideal Race: Dwarf, Orc, Tauren
Primary
Attributes: Strength, Stamina
Armor Type:
All
Weapon Type: Axes (All but gnome, elf, undead), Daggers
(gnome, night elf, troll, undead), 1 Handed Mace (all but orc, troll, undead),
Swords (all but dwarf, tauren, troll), Thrown (only troll), 2 Handed Axes
(dwarf, orc), 2 Handed Maces (only tauren), 2 Handed Swords (only
undead)
Class Skills: Arms, Protection,
Fury
Recommended Professions: Fishing, Smithing, Mining,
First Aid, Cooking
Warlock
The Warlock is by far one of the most difficult classes to play. They require much practice and skills. The warlock has 3 pets, a few nice direct damage spells and a reagent component requirement for other spells. The Imp is the warlock’s first pet, which servers as a ranged damage dealer. It also has some nice buffs which is ideally used for groups. The second pet, the Voidwalker is a tank which is ideally used for soloing. Like any other tank, they normally do less damage but can take alot more hits. The last pet is the Succubus, it deals the most damage but has the least life. It also has some good crowd control spells. While mastering the use of these 3 pets, the warlock also has spells of his own. Majority of their great spells are DOTs (damage over time). They do not have any instant damage spells making them one of the weakest classes. If you use their DOTs effeciently they are just as deadly as the mage. Again, it requires alot of practice to master playing a warlock.
| Warlock’s Strengths | Warlock’s Weaknesses |
| 3 great pets Can summon other players Can breath underwater Can create healing potions Can summon its own horse Can use Eye of Kilrogg to scout Can control demons for short period of time Can drain life from others Can solo very well with pet |
Can only wear cloth Very fragile and can be easily killed Soul Shards takes up inventory space |
| Attributes | Gnome | Human | Orc | Undead |
| Strength | 15 | 20 | 23 | 19 |
| Agility | 23 | 20 | 17 | 18 |
| Stamina | 20 | 21 | 23 | 22 |
| Intelligence | 26 | 22 | 19 | 20 |
| Spirit | 22 | 23 | 25 | 27 |
| Armor | 51 | 45 | 39 | 41 |
| Melee Attack | 1 | 1 | 1 | 1 |
| Power | 5 | 10 | 13 | 9 |
| Damage | 1-3 | 2-4 | 2-4 | 2-4 |
Ideal Race: Gnome
Primary Attributes:
Intelligence
Armor Type: Cloth
Weapon
Type: Daggers, Wands
Class Skills: Demonology,
Destruction, Affliction
Recommended Professions: Tailoring,
Enchanting, Alchemy, Cooking, Herbalism
The Shaman is a very versatile class to play. The shaman is a combination of a fighter, caster, healer and a buffer. They are well loved by groups just like healers. Their for elemental totems, air, earth, fire and water are the most important part of the shaman. The most unfortunate part is that the shaman are only permitted to use one of these four elements at a time, deciding which totem to use is the most difficult part of playing a shaman. They are able to wear mail and bucklers, not as defensive as a pally but more defensive than a mage. Unforunately they do not do as much damage as a mage. Shamans are also known as the jack of all trades, enabling them to run many different tasks in a group and even in solo combats.
| Shaman’s Strengths | Shaman’s Weaknesses |
| Can heal themselves and other players Can resurrect other players Wolf form for fast traveling Astral Recall spell teleports back to home Underwater breathing spell |
Can only wear leather initially |
| Attributes | Orc | Tauren | Troll |
| Strength | 24 | 26 | 22 |
| Agility | 17 | 15 | 22 |
| Stamina | 23 | 23 | 22 |
| Intelligence | 18 | 16 | 17 |
| Spirit | 25 | 24 | 23 |
| Health | 77 | 77 | 67 |
| Armor | 48 | 44 | 58 |
| Melee Attack | 1 | 1 | 1 |
| Power | 30 | 34 | 26 |
| Damage | 5-8 | 5-8 | 4-7 |
Ideal Race: Orc
Secondary Attributes:
Strength, Stamina, Intelligence, Spirit
Tertiary Attributes:
Agility
Armor Type: Cloth, Leather, Mail(at level
40)
Weapon Type: 1 Handed Mace, Staves
Class
Skills: Elemental, Enhancement, Restoration
Recommended
Professions: Leatherworking, Enchanting, Skinning, Herbalism
Rogue
The Rogue is a melee fighter that has many many great abilities. They are the more offensive fighters, somewhat the opposites of a warrior and paladin. The rogue is very similar to the stealther classes of DAoC. They are able to camaflouge/stealth into the land and sneak up on enemies. They are given the opportunity to strike first and deal extremely high opening damages. A Rogue is a very hard class to play, their maximum effectiveness all depends on how well you can control their abilities and combos. Playing a rogue takes extensive practice and patience. They are a very rewarding class to play over time. The rogue uses their energy bar and combo points to initiate their abilities. Along side with their great combat abilities, they can pickpocket and open locked chests.
| Rogue’s Strengths | Rogue’s Weaknesses |
| Ability to swift through enemies Strong lockpicking skill and pick pocketing Sprint ability to flee or for traveling |
Fighter class that can only wear leather |
| Attributes | Dwarf | Gnome | Human | Night Elf | Orc | Troll | Undead |
| Strength | 23 | 16 | 21 | 18 | 24 | 22 | 20 |
| Agility | 19 | 26 | 23 | 28 | 20 | 25 | 21 |
| Stamina | 24 | 20 | 21 | 20 | 23 | 22 | 22 |
| Intelligence | 19 | 24 | 20 | 20 | 17 | 16 | 18 |
| Spirit | 19 | 20 | 21 | 45 | 23 | 21 | 25 |
| Health | 90 | 45 | 55 | 45 | 75 | 65 | 65 |
| Armor | 40 | 54 | 48 | 58 | 42 | 52 | 44 |
| Melee Attack | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Power | 19 | 19 | 26 | 28 | 26 | 29 | 23 |
| Damage | 3-5 | 3-5 | 3-5 | 4-6 | 3-5 | 4-6 | 3-5 |
| Ranged Attack | 1 | 1 | 1 | 1 | 1 | 6 | 1 |
| Power | 19 | 33 | 24 | 37 | 21 | 31 | 23 |
| Damage | 3-6 | 5-8 | 4-7 | 6-9 | 4-6 | 5-8 | 4-7 |
Ideal Race: Orc
Primary Attribute:
Agility
Secondary Attributes: Strength, Stamina,
Spirit
Tertiary Attributes: Intelligence
Armor
Type: Cloth, Leather
Weapon Type: Daggers, Thrown,
Swords(weaponmaster)
Class Skills: Assassination, Combat,
Sublety
Recommended Professions: Lockpicking, Skinning,
Leatherworking, Cooking, First Aid
Priest
The Priest is the healer of the game and the most demanded class of any group. They are the most essential class and every group needs at least one to heal, buff and resurrect players. They are required to keep the group alive and reduce and downtime from any damages from enemies. They play a very important role in a group as their job is to keep everyone alive and killing. There are other support classes such as the druid and shaman but none can compare to the spells a priest can cast. Holy Word would be one of their best, it instantly covers a player with a shield that absorbs an X amount of damage. Along with the great support they offer to groups, they are able to solo with their Shadow Magic spells. They are able to tame monsters at higher level which can help them solo.
| Priest’s Strengths | Priest’s Weaknesses |
| Best healing class Can resurrect players Powerful buffs Charm humanoid monsters Loved by all groups |
Can only wear cloth Very fragile and hated by enemies |
| Attributes | Dwarf | Human | Night Elf | Troll | Undead |
| Strength | 22 | 20 | 17 | 21 | 19 |
| Agility | 16 | 20 | 25 | 22 | 18 |
| Stamina | 23 | 20 | 19 | 21 | 21 |
| Intelligence | 21 | 22 | 22 | 18 | 20 |
| Spirit | 22 | 24 | 23 | 24 | 28 |
| Health | 86 | 52 | 76 | 76 | 66 |
| Mana | 84 | 160 | 82 | 81 | 82 |
| Armor | 37 | 45 | 55 | 49 | 41 |
| Melee Attack | 1 | 6 | 1 | 1 | 1 |
| Power | 12 | 10 | 7 | 11 | 9 |
| Damage | 2-5 | 2-5 | 1-4 | 2-5 | 2-5 |
Ideal Race: Night Elf,
Undead
Armor Type: Cloth
Weapon Type: 1
handed maces, wands
Class Skills: Discipline, Holy, Shadow
Magic
Recommended Professions: Tailoring, Enchant,
Engineering, Mining, Herbalism
Paladin
The Paladin a melee warrior and a secondary spell caster/healer. They are able to resurrect the dead and heal alliance characters. Paladins are even able to wear plate armors making them one of the most defensive classes in the game. The Paladins strategy in World of Warcraft is to support the priest and warrior with tanking and healing. They are able to guide and tank for their party just as well as a warrior. The Paladin’s build is very similar to Blizzard’s older game Diablo 2 and Mythic’s Dark Age of Camelot with the idea of Auras. Auras are unique spells, when cast it stays in effect but only one at a time. Paladins are given three types of Auras. Devotion Aura which increases your party members armor, Healing aura, which can only be used outside of combat and Retribution which causes damage to any monster that hits a member of your party. Along with their skill in use of Auras, they can also cast Seals. Seals are a short term buff but only one allowed at a time. Very similar to how Auras work. One of the most power spells of the Paladin is the Divine Shield which protects the Paladin from all attacks and spells for a short period of time but reduces their attack speed. Seals can be combined with Auras allowing them to have great defense in every aspect. The Paladins talent tree is Holy, Protection, and Retribution. With all these tools, the Paladin is a versatile character with the talent of a warrior, spellcaster, and healer that every player would quest or pvp with in World of Warcraft.
| Paladin’s Strengths | Paladin’s Weaknesses |
| Can wear plate armors Melee fighter that heal Can Resurrect players Auras benefit Paladin and other party members Can summon a custom armored warhorse mount |
Cannot do as much damage as a warrior Cannot equip as many weapon types as a warrior Very gear dependent class |
| Attributes | Dwarf | Human |
| Strength | 24 | 22 |
| Agility | 16 | 20 |
| Stamina | 25 | 22 |
| Intelligence | 19 | 20 |
| Spirit | 20 | 22 |
| Health | 88 | 58 |
| Mana | 79 | 80 |
| Armor | 34 | 42 |
| Melee Attack | 1 | 6 |
| Power | 31 | 27 |
| Damage | 9-12 | 8-11 |
Ideal Race: Dwarf
Primary Attributes:
Stamina, Intelligence
Armor Type: Cloth, Leather, Mail,
Plate (After Training), Shield
Weapon Type:
Maces
Class Skills: Holy, Retribution,
Protection
Recommended Professions: Mining, Smithing,
Engineering
Mage
The Mage is the heavy duty damage dealer of the game. Fire spells with an area of effect can easily nuke and destroy a whole group. Frost spells can slow down enemies while dealing a high amount of damage. Mages also have some decent buffs, great crowd control spell such as polymorph. Polymorph turns the enemy into a sheep disabling any types of attack or spells. Mages can cast teleportation in which they can travel through the land quickly. Mages plays somewhat a role of a healer as well, they are able to summon food and drinks to help after battle recoveries. Mages by far can do the heaviest amount of damage in the shortest time possible, their only flaw is the lack of defense and melee combat they have. If played with great strategy at range, none should even be able to approach any melee distance of you.
| Mage’s Strengths | Mage’s Weaknesses |
| Can summon food and drink Powerful area of effect spell Teleportation spell for fast travelling Crowd control capabilities Fast heavy duty damage |
May only use cloth and low hit points Long downtime Monster resistances and immunities Requires kiting skills Aggros mobs easily |
| Attributes | Human | Gnome | Undead | Troll |
| Strength | 20 | 15 | 19 | 21 |
| Agility | 20 | 23 | 18 | 22 |
| Stamina | 20 | 19 | 21 | 21 |
| Intelligence | 23 | 27 | 21 | 19 |
| Spirit | 23 | 22 | 27 | 23 |
| Health | 52 | 51 | 62 | 62 |
| Mana | 165 | 225 | 135 | 119 |
| Armor | 40 | 46 | 36 | 44 |
| Melee Attack | 1 | 1 | 1 | 1 |
| Power | 10 | 5 | 9 | 11 |
| Damage | 5-8 | 4-7 | 4-7 | 5-8 |
Ideal Race: Human and Undead
Primary
Attributes: Intelligence, Spirit
Armor Type:
Cloth
Weapon Type: Staves, Wands
Class Skills:
Fire, Frost, Arcane
Recommended Professions:
Tailoring, Engineering, Enchant, Alchemy, Herbalism

